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Tomb Raider Benchmarked with AMD EyeFinity at 5760 x 1080

By: Anthony Garreffa | Game Performance Articles in Gaming | Posted: Mar 9, 2013 2:23 pm
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Final Thoughts

 

tomb_raider_benchmarked_with_amd_eyefinity_at_5760_x_1080_05

 

Tomb Raider is a great way to bench your system and it seems to spread performance across multi-GPU solutions quite well, which is a nice change to games like Battlefield 3 where multi-GPU use can be sporadic.

 

EyeFinity performance is also great, where going CrossFire close to doubles your frame rate, which is really needed when tripling your resolution.

 

I didn't expect much from Tomb Raider, but the inclusion of a benchmark within the game is a sign that Crystal Dynamics actually give a damn about PC gamers. Built-in benchmarks should really be included in all major releases, and I think we'll see more of that going into next-gen games from next-gen consoles.

Games being built around actual x86-based architecture and DX11-capable, AMD-based GPUs is going to be a huge gain for PC gamers and enthusiasts.

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