Lucid Virtu MVP Quick Overview
Before we get into the performance side of things we want to just quickly cover the Virtu MVP Control Panel and go over some of the highlights that are present. Looking below is the main screen and the main piece of information here is the "GPU Virtualization" piece.
Turning "GPU Virtualization" on we're able to combine the integrated GPU with the discrete GPU which in turn should bring with it more performance. On the right side you can see we've got the ability to have Lucid branding within our games if that is something you want to display when you're gaming.
With "GPU Virtualization" on we're able to enable two features under the Performance tab. The first one is HyperFormance - the main one we'll be concentrating on today. The technology behind it is actually quite complicated, but talking to some people the best way to explain it is that Virtu MVP has the ability to make use of unused CPU cycles to help increase overall video performance. Before today we've seen it work and work well, but we'll be exploring it a bit more very soon in detail.
The other big feature that Virtu MVP brings is "Virtual Vsync" which allows us to have sync enabled, but move past the 60 FPS limitation that is present. By offering us higher FPS we're able to get smoother gameplay without the effect of tearing. We won't be exploring this today, but we've seen this used and it's a really cool technology.
HyperFormance is definitely the more interesting feature of the two and the one we'll be looking at.
The final screen we want to look at is the Applications tab and you can see that it has a bunch of games listed. This is similar to the way AMD and NVIDIA work with their CrossFire and SLI profiles. New versions of the software will bring support for more games and bug fixes.
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