It's almost an impossible question. One can deny that the PC market is falling, but the "death of PC gaming" bell has been rung for quite a while now and with every new console, we hear it again.
First, let's rewind back to the mid-90s. Weren't those the days? PC gaming was in its A-grade, with gaming developer Gods such as Carmack and Sweeney controlling the two titan gaming engines, Quake and Unreal. With each new title in the respective games series, required a huge bump in graphical power requirements.
Each game that came out featured new graphical abilities, such as colored lighting, shadowing systems, bigger levels, A.I. - the list is virtually endless. Tablets and smartphones have gotten to the point where they are comparable to basic PCs now, with quad-core tablets hitting shelves just before Christmas. Where does this leave the desktop PC gaming market?
THE GOOD OLD DAYS:
Years ago, we had games such as Quake III requiring SLI 3dfx cards to get the best performance (or higher resolutions) out of the game. To get then-cinema-like graphics, you'd spend the cash and with every dollar spent, there would be a visible difference in graphics. These days, you can play 1080p at 60 frames-per-second with a $250 GPU. Today, there's no reason to own a high-end desktop and this is where companies like NVIDIA, AMD and Intel should be scared.
Added to that list are companies such as Corsair, ASUS, GIGABYTE - again, this list is endless. Without the high-end PC industry, those companies would be selling quite a lot less, and it would hurt their bottom line as other cheaper companies could sell their products at the same prices and still operate without an issue. Has anyone noticed just how much these companies have "thought outside the square", by releasing products like peripherals, tablets, notebooks, and more.
Back then, from simple single-core CPUs and barely-there graphics cards, we saw exponential increases in games and their graphics. From games such as Doom, upgraded to Quake, from Wing Commander upgraded to Descent and its sequels, first-person shooters were the 'show-off' for new graphical prowess, where graphics engines were a David vs. Goliath battle. Each year saw a new engine, with every 6 or so months bringing new technology in the form of graphics cards, processors and sound cards.
We didn't need constant patches and firmware updates, an always-on Internet connection, DRM, pay-to-play models, none of it. There were the occasional game patches, but nowhere near the same level or number of fixes that current games have. Games were released "when they were done", versus today's method of "release, patch, patch, patch" and it feels as though before the game feels solid, the sequel pops its head over the horizon.
PRICING: You can find products similar to this one for sale below.
United States: Find other tech and computer products like this over at Amazon's website.
United Kingdom: Find other tech and computer products like this over at Amazon UK's website.
Canada: Find other tech and computer products like this over at Amazon Canada's website.
- Page 1 [Introduction and Reflecting Back]
- Page 2 [Where To From Here? Will Better Hardware Help?]
- Page 3 [The Future?]
Recommended for You
- We at TweakTown openly invite the companies who provide us with review samples / who are mentioned or discussed to express their opinion of our content. If any company representative wishes to respond, we will publish the response here.
Latest News Posts
- Watch Dogs 2 updated on the PC, long list of fixes
- Del Toro: F*ck Konami, killing Silent Hills was moronic
- NBA is being aired in 4K in the US this weekend
- Ubisoft: PC-like consoles was a 'good decision'
- 8 minutes of new Prey gameplay footage released
- ROCCAT SOVA MK Gaming Lapboard Review
- ASRock 990fx extreme4 & Fast- Ultra Fast Boot Issues
- Fnatic Gear Clutch G1 Optical Gaming Mouse Review
- X99 Professional Gaming i7 and RAM question
- ADATA SV620 480GB Portable SSD Review
- ENERMAX launches REVOLUTION SFX, with the highest wattage 650W full modular SFX Model in standard 100mm depth
- Intel Extreme Masters Season 11 finals confirmed for two weekends in March with more than $600,000 in prizing
- Ultimate Media Ventures teams up with The Coalition for sanctioned December 18 Gears Of War 4 Pro-Am eSports Battle On The Strip Event
- Thecus introduces Scale-Out architecture to meet rising enterprise storage demand
- Plantronics launches RIG 800 series - first 24-hour wireless gaming headset