Processor: Intel Pentium 4 2.4B GHz (Northwood) (Supplied by Spectrum Communications)
Memory: 2x 256MB DDR-400 Kingmax (512MB) (Supplied by Kingmax)
Motherboard: Gigabyte 8PE667 Ultra (Supplied by Gigabyte)
Hard Disk: Western Digital WD1200 (Supplied by Achieva)
Software Used: 3DMark2001, Vulpine GLMark 1.1, Quake 3 Arena, Aquanox, DroneZmark, Max Payne, Star Trek Voyager Elite Force, Jedi Knight II
Note - For this test, we used the Albatron Ti4200 Pro graphics card (which we reviewed here) clocked at 300/650 to emulate Ti4600 speeds purely for comparison purposes. We compared the Radeon 9000 to the regular GeForce4 MX460.
Synthetic 3D and PC Benchmarks
3DMark2001 SE is the latest instalment in the popular 3DMark series. By combining DirectX 8.1 support with completely new graphics (including the GeForce4), it continues to provide benchmark results that empower you to make informed hardware assessments. Build 330 adds support for video cards that have Vertex Shaders but no Pixel Shaders, such as the SiS Xabre Video card.
Gigabyte's ATI Radeon 9700 is able to take down the full power of the Ti4600 chipset quite happily. The Radeon 9000 Pro powered Maya card is also able to put down the GeForce4 MX as top value card so far.
Vulpine GLMark 1.1
Vulpine GL mark is a Windows based OpenGL API designed to stress the OpenGL systems of a 3D Accelerator. Patch 1.1 adds in support for ATI Radeon 9700's fast 256bit memory interface optimisations and early support for the NVIDIA NV30 GPU.
Vulpine GLMark 1.1 shows just how much power the Radeon's are able to put out compared to the competition.
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