Real-World OpenGL Benchmarks
Quake III Arena
Quake III Arena is a real-world OpenGL benchmark that we have been using here at TweakTown for quite a while now because it has proven itself to be one of the best gaming benchmarks around to compare a wide range of different products. Quake III is getting very old, but is still the best way of testing video and PC systems for any instabilities and best performance.
All three boards come in almost identical in our Quake 3 tests. We were more than surprised that ECS didn't take out the lead due to the higher memory optimisation. We ran tests four times to be sure, with the same results prevailing each time.
Star Trek Voyager
Star Trek Voyager is another real-world OpenGL benchmark. Based on the Quake III Arena engine, this game is an OpenGL master utilizing DirectX 8. We also apply the new Opt3D patch to allow for the use of Hardware T&L as well as new optimizations for AMD Athlon XP and Pentium 4 SSE2.
This time we see that ECS takes first place again with MSI and Gigabyte once again tying for second place.
Jedi Knight II
Jedi Knight II, Jedi Outcast is a newly released OpenGL game that many have been waiting for. It has greatly improved graphics over its predecessor and it fully supports advanced shaders, as well as very high texture resolutions and effects. There is one demo included in the multi-player section that is good for benchmarking use. In order to enable the benchmarking mode, you have to make a shortcut to the jk2mp.exe program located in the GameData folder of Jedi Knight 2. You have to put the switch "+set sv_cheats1" (no quotes) at the end of the line in the Target Area so that it looks like this: C:\Star Wars JK II Jedi Outcast\GameData\jk2mp.exe" +set sv_cheats 1. The demo file used is jk2ffa.
ECS again takes victory in the last of the OpenGL tests. MSI makes the break as second place winner with Gigabyte not far behind.
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- SiS 648 Budgets - Page 1 [Introduction]
- SiS 648 Budgets - Page 2 [MSI Specifications]
- SiS 648 Budgets - Page 3 [Gigabyte Specifications]
- SiS 648 Budgets - Page 4 [ECS Specifications]
- SiS 648 Budgets - Page 5 [Gigabyte Features]
- SiS 648 Budgets - Page 6 [MSI Features]
- SiS 648 Budgets - Page 7 [ECS Features]
- SiS 648 Budgets - Page 8 [Benchmarks - Test Setup and Sandra]
- SiS 648 Budgets - Page 9 [Benchmarks - System Productivity]
- SiS 648 Budgets - Page 10 [Benchmarks - Synthetic PC and 3D]
- SiS 648 Budgets - Page 11 [Benchmarks - OpenGL]
- SiS 648 Budgets - Page 12 [Benchmarks - Direct3D]
- SiS 648 Budgets - Page 13 [Conclusions]
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