That's a low score utilizing the onboard video card and it might be almost 4x faster when we have the HD 6970 attached, but that scores still a lot lower than the same card would perform on our 980X or P67 testbed.
What's interesting, though, is that the GPU score wasn't that bad at around the 3500 mark. With the card overclocked and our P67 platform at 4.7GHz, we see a GPU score of around 5500. What we're hitting, though, is a CPU wall as we deal with a CPU clocked at just over 1.6GHz with two cores and our normal PCI-E x16 slot running at only x4.
What brought the overall score down so much, though, is the Physics and Combined tests which rely a lot on the CPU. Of course, it was never going to perform like quad core CPUs that carry eight threads and 4.5GHz+ clocks.
Running a few games, you can see across the board it doesn't matter what resolution we play at, the FPS is identical, which means that we're hitting a CPU limitation. Not a surprise, especially when using a HD 6970. Street Fighter IV numbers are good, though, and LP2 looked good and that's because the difference between our minimum and maximum were so small that you really had a constant 30+ FPS.
Even moving to 2560 x 1600 under Mafia II, we couldn't get performance to drop with it scoring 16 FPS again. Again, though, it was all just done for a bit of fun.