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The Shader Difference - GeForce GTX 580 at GTX 480 Clocks - Benchmarks - Mafia II

What would've happened if the GTX 480 launched at the same clocks, but with the 512 Shaders like we thought it would have had?

| NVIDIA GeForce GPU in Video Cards | Posted: Dec 9, 2010 11:22 am

Mafia II

 

Version and / or Patch Used: Latest Steam Update
Timedemo or Level Used: Built in Benchmark
Developer Homepage: http://www.2kczech.com/
Product Homepage: http://www.mafia2game.com/
Buy It Here

 


 

Mafia II is a third-person action-adventure video game, the sequel to Mafia: The City of Lost Heaven. It is developed by 2K Czech, previously known as Illusion Softworks, and is published by 2K Games. The game is set from 1943 to 1951 in Empire Bay (the name is a reference to New York's state nickname "The Empire State"), a fictional city based on San Francisco and New York City, with influences from Chicago and Detroit. The game features a completely open-ended game map of 10 square miles. No restrictions are included from the start of the game. There are around 50 vehicles in the game, as well as licensed music from the era.

 

TweakTown image content/3/7/3717_24.png

 

This is a good test here; you can see that even with the extra Shaders we're just falling short of that 60 FPS mark we want at the highest resolution. Once we add some extra MHz onto those 512 Shaders, though, we can see the GTX 580 is able to break the 60 FPS mark at 2560 x 1600 with no issue.

 

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