Unleashing NVIDIA's GTX 295 Graphics Card
World in Conflict
Version and / or Patch Used: 1.0.0.5
Timedemo or Level Used: Built-in Test
Developer Homepage: http://www.massive.se
Product Homepage: http://www.worldinconflict.com

World in Conflict is a real-time strategy video game by Massive Entertainment and to be published by Sierra Entertainment for Windows (DX9 and DX10) and the Xbox 360.
The game is set in 1989 where economic troubles cripple the Soviet Union and threaten to dissolve it. However, the title pursues a "what if" scenario where, in this case, the Soviet Union does not collapse and instead pursues a course of war to remain in power. It is an intensive new game is sure to put plenty of stress on even the latest graphics cards and we use the built-in benchmarking for our testing.


Moving to a real world game, we can see that as we move up in the MHz department we see some really good gains. At stock clocks you can see we're hitting a bit of a wall and at the higher resolution the minimum is a little higher. But as we start climbing up we see some good gains with the 3.8GHz setup which well and truly smashes the 30FPS minimum at 2560 x 1600.
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