Test System Setup
Processor(s): Intel i7 920 @ 3.8GHz (190MHz x 20)
Cooling: Noctua NH-U12P (Supplied by Noctua)
Motherboard(s): GIGABYTE EX58-UD5 (Supplied by GIGABYTE)
Memory: 3 X 2GB OCZ Technology PC-12800 DDR-3 8-8-8-24 (OCZ3G1600LV6GK)
Hard Disk(s): Western Digital 300GB Velicorapter (Supplied by Western Digital)
Operating System: Windows Vista SP1 64-Bit
Drivers: Forceware 181.20
With Expertool installed and ready to go and no real idea of what kind of clocks we should be able to achieve, many hours were spent increasing the core, memory and shader which was followed by loops of 3DMark Vantage to check just how stable the card was.
Eventually we found ourselves with the clocks you can see above. The core was moved from 576MHz to 684MHz, the shader from 1242MHz to 1380MHz and the memory from 2000MHz DDR to 2238MHz DDR.
This is an impressive overclock that should yield a decent performance gain in some of the more intensive games.
Version and / or Patch Used: 1.0.1
Developer Homepage: http://www.futuremark.com
Product Homepage: http://www.futuremark.com/products/3dmarkvantage/
3DMark Vantage is the new industry standard PC gaming performance benchmark from Futuremark, newly designed for Windows Vista and DirectX10. It includes two new graphics tests, two new CPU tests, several new feature tests, and support for the latest hardware.
3DMark Vantage is based on a completely new rendering engine, developed specifically to take full advantage of DirectX10, the new graphics API from Microsoft.
Straight away we can see some nice gains with the card actually being able to break that X10000 point barrier. The overclock equates to gains of about 15% here.