NVIDIA provides early look at PhysX with Mirror's Edge

NVIDIA lifts the curtain on its exclusive PhysX techology for the upcoming blockbuster PC game; Mirror's Edge.

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NVIDIA provides early look at PhysX with Mirror's Edge - The Slides


NVIDIA provides early look at PhysX with Mirror's Edge



Mirror's Edge is a game that is getting a lot of attention behind the scenes and internally as the next big game to really take advantage of the latest PC technology. It is a first person action-adventure video game developed by EA Digital Illusions CE (D.I.C.E.) - it has already been released last month on PS3 and Xbox 360, but the PC version is still getting its final touches.

NVIDIA is the main folk pushing the upcoming title, due out sometime in January by DICE and EA. Unless you've been hiding under a rock for some time now, one major technology feature NVIDIA is really pushing is PhysX on the GPU.

Today we get an early look one of the next biggest games to take advantage of GPU PhysX and we even have a video to show you which demonstrates the difference with the physics technology enabled and disabled, side by side.

First off, though, let's go over several slides that NVIDIA sent over to us promoting the new game and its technology.

The first batch of slides explains in NVIDIA's words the benefits of PhysX in Mirror's Edge.

NVIDIA provides early look at PhysX with Mirror's Edge


NVIDIA provides early look at PhysX with Mirror's Edge


NVIDIA provides early look at PhysX with Mirror's Edge


NVIDIA provides early look at PhysX with Mirror's Edge


NVIDIA provides early look at PhysX with Mirror's Edge


Below you can see some performance claims made by NVIDIA under Mirror's Edge with GPU PhysX enabled. The comparison is made between ATI Radeon HD 4870 1GB and NVIDIA GeForce GTX 260 (216 core) parts. Up to 89% faster performance claims are made and being an NVIDIA supported game, these types of claims aren't unusual.

NVIDIA provides early look at PhysX with Mirror's Edge


Following on with the rest of the slides, NVIDIA has introduced SLi Multi-Card for PhysX which, for example, allows you to upgrade to something like a new GeForce GTX 280 card and continue using an older card such as a GeForce 9800 GT to completely handle PhysX in supported games.

NVIDIA provides early look at PhysX with Mirror's Edge


Now you can even select which GPU is to be dedicated to handling PhysX in the NVIDIA Control Panel - as you can see below.

NVIDIA provides early look at PhysX with Mirror's Edge


In internal tests with Mirror's Edge using a new GeForce GTX 260 (216 core) and 9800GT, up to 68% performance increases are seen from dedicating the GeForce 9800GT as the PhysX GPU.

NVIDIA provides early look at PhysX with Mirror's Edge


Move onto the next page for the video preview!

Video Demonstration - PhysX enabled and disabled




Along with the slides, NVIDIA also provided us with a video demonstration of PhysX enabled and disabled in Mirror's Edge.

You can also download the HD 720p version of the video, which we uploaded to our server, right here. It weighs in at about 88MB and is well worth the download for a more detailed close-up version of the embedded video above.


Final Thoughts

Here NVIDIA has given us all an early look at Mirror's Edge and what its PhysX technology does for the upcoming game due out early next year.

The differences shown in the video with PhysX enabled and disabled is rather eye opening. With all of the effects disabled, Mirror's Edge looks like a game from a few years ago, but turn on PhysX along with all its realism and it really makes all the difference from what we've seen so far.

We hope you enjoyed this very brief look at Mirror's Edge with PhysX.

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