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Stock to Clocked - Core i7 920 at 3.8GHz - Benchmarks - Left 4 Dead

With the new Core i7 920 in hand, it's time to overclock it and see what kind of performance boost we can achieve.

| Intel CPUs in CPUs, Chipsets & SoCs | Posted: Dec 1, 2008 5:00 am

Left 4 Dead

 

Version and / or Patch Used: Latest Steam Update

 

Timedemo or Level Used: Custom Timedemo

 

Developer Homepage: http://www.valvesoftware.com/

 

Product Homepage: http://www.l4d.com/

 

Buy It Here

 

 

Left 4 Dead uses the latest version of Valve's Source engine, with improvements such as multi-core processor support and physics-based animation to more realistically portray hair and clothing, and to improve physics interaction with enemies when shot or shoved in different body parts. Animation was also improved to allow characters to lean realistically when moving in curved paths.

 

Rendering and artificial intelligence were scaled up to allow for greater number of enemies who can navigate the world in better ways, such as climbing, jumping or breaking obstacles. Lighting has been enhanced with new self-shadowing normal mapping and advanced shadow rendering that is important to convey information about the environment and player actions.

 

Stock to Clocked - Core i7 920 at 3.8GHz

 

Left 4 Dead, like everything else we've seen today sees some good gains. This time, though, they're really only seen at 1680 x 1050.

 

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