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Overclocking the G0 SLACR Q6600 to 4GHz

By: Shawn Baker | Overclocking in CPUs, Chipsets & SoCs | Posted: Aug 18, 2007 4:00 am

Company of Heroes

 

Version and / or Patch Used: 1.5

 

Timedemo or Level Used: Built-in Test

 

Developer Homepage: http://www.relic.com

 

Product Homepage: http://www.companyofheroesgame.com

 

Buy It Here

 

 

Company of Heroes, or COH as we're calling it, is one of the latest World War II games to be released and also one of the newest in our lineup of benchmarks. It is a super realistic real-time strategy (RTS) with plenty of cinematic detail and great effects. Because of its detail, it will help stress out even the most impressive computer systems with the best graphics cards - especially when you turn up all the detail. We use the built-in test to measure the frame rates.

 

 

 

Overclocking here is really the difference between a playable and non-playable COH. 2560 x 1600 shows us under 30FPS at the stock 2.4GHz, move it to 3GHz and we break that magic 30FPS mark. Why stop there though? As we move up in speed we get a better minimum across the board, with 3.8GHz giving us a minimum of 39FPS at 2560 x 1600.

 

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