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Investigating GeForce 8800GTS 320MB SLI Performance

By: Shawn Baker | NVIDIA SLI Articles in Video Cards | Posted: Mar 8, 2007 5:00 am

PREY

 

Version and / or Patch Used: Unpatched

 

Timedemo or Level Used: HardwareOC Custom Timedemo

 

Developer Homepage: http://www.humanhead.com

 

Product Homepage: http://www.prey.com

 

Buy It Here

 

 

PREY is one of the newest games to be added to our benchmark line-up. It is based off the Doom 3 engine and offers stunning graphics passing what we've seen in Quake 4 and does put quite a lot of strain on our test systems.

 

 

PREY is a classic example of how the extra resolution sees large gains when utilizing SLI as this game since nVidia has always been strong in OpenGL games.

 

When moving from 1280 x 1024 to 1920 x 1200 we can see the SLI rig isn't impacted yet the single card solution takes roughly a 40% hit. Moving to the top resolution sees SLI offer us a very playable setup but with minimum frame rates being low from the single card setup, we would consider it an average experience without SLI.

MSI NX8800GTS-T2D320E-HD-OC Geforce 8800GTS, (320 MB) Graphic Card

 

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